amy hennig star wars game cancelled

Set in the Star Wars saga, this game is in development at EA Vancouver in Canada. Most importantly North suggested that at one point the creative team and actors on the project believed the Project Rag Tag game would be the first in a full trilogy of games: Earlier in August, a former Visceral producer shared a few details about the game, saying that with Amy Hennig leading the project, Ragtag would have been the best Star Wars game ever made. Later, the same thing would happen to another canceled Star Wars game, and fans began to worry that the license would never produce something meaningful again. Star Wars, not only do we cut between villains but we also cut between multiple protagonists. Please enable cookies to view. Amy Hennig, Director Of Cancelled Star Wars Game Shares Her Thoughts On Jedi: Fallen Order. Hennig noted that the characters in the canceled Star Wars game would have been much more improvisational, giving the example of Han Solo, Luke Skywalker, and Chewbacca figuring out disguises on the fly while rescuing Leia as a taste of what that might look like. "We just had a lot of gameplay people never got to see," Mumbach continued. This site © 2020 Gamer Network Limited. Hennig, best known for her work on the first three Uncharted games, recently stated in an interview that the now-canceled game would have prioritized an ensemble cast and story-telling to match. Here's what Hennig had to say regarding the game's structure and story: "You look at Indiana Jones, he's the protagonist. Mumbach said he was yet to play it. Digital FoundrySuper Mario 3D All-Stars: remasters, emulation - or a mixture of both? "I just wish they'd figured that out two years ago.". During an interview with IGN, Hennig stated she had big plans for the game, some of which included paying closer attention to what made the films such an enduring and beloved element of the multimedia juggernaut. We would always point to the Death Star escape as the prime example of that. A former producer on Amy Hennig's cancelled Star Wars game has shed new light on the project, and how far it got at Dead Space studio Visceral Games before EA pulled the plug. Eurogamer had the chance to talk with Amy Hennig over her new project and she dropped the following information on Ragtag, which was the codename for this Star Wars game that was later canceled … Its design was well under-way, with several levels and a major set-piece involving an AT-ST chase nearing completion. Hennig's use of Indiana Jones as a comparison point is intentional, as she also stated her vision of the game would be pretty close to the serialized adventures of the character made famous by Harrison Ford with one key difference, that being the ensemble cast. "Not only do we cut between villains but we also cut between multiple protagonists.". You will receive a verification email shortly. We were experts at this [genre of] game two years ago and then we re-made our studio. This isn't an Army of Two game. April 18, 2019. On this month’s episode of IGN Unfiltered, host Ryan McCaffrey sat down with Amy Hennig to discuss her vision for the unfinished Star Wars game, what she’s been doing on her “year off,” and more. on Nolan North Was In Amy Hennig’s Cancelled Star Wars Game, Says It Could Have Been a Trilogy. North told Miller that the game was at least four months into motion capture when it was cancelled, which he claims is unusual in the games industry. Improvisation was meant to be a fully-fledged game mechanic, which sounds as though the title would've had a lot of branching paths available, alongside a much more thematically-consistent take on the classic Star Wars adventure. Amy Hennig's Canceled Star Wars Game Was Meant to Evoke 'Ensemble' Feel of Films – IGN Unfiltered. And that's fine - some of them went to Crystal Dynamics and worked on the Avengers game. She goes on to say that "Respawn's game has the benefit of being largely developed before they were acquired," which isn't a position that Ragtag could claim before it was ultimately scrapped. There is no plan, obviously. I mean, it's coming from the EA Star Wars Twitter handle, so it's certainly part of the plan, but I don't know whether it's implicitly referencing previous comments they made after our project was killed?". By Jeremy Peel, Monday, 10 June 2019 17:53 GMT Share on: Facebook Twitter Reddit That’s the Star Wars DNA, right? Amy Hennig's canceled Star Wars game sounds like it would have paid very close attention to what made the films so great before incorporating those elements into its own design. Think about when you go off in regular Star Wars, you’d go to Dagobah and you’d play as Luke. If you didn't do that in a Star Wars game that was meant to feel like a Star Wars movie, something would feel off.". Nolan North would have been one of multiple playable characters in Amy Hennig's cancelled Project Ragtag.

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